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Gauntlet Docs

Gauntlet documentation

Game and economy documentation

GAUNTLET is live on Windows Download v0.1.0 and explore the three arenas This page covers the current release, account setup and the separate paid-match system still in development

What is Gauntlet

Gauntlet is a skill-based competitive shooter built in Unreal Engine 5 and settled on Robinhood Chain You stake to enter an arena, you fight other players in a free-for-all, and every elimination you get is worth money from the pot that everyone in the match staked When the round ends, the payouts are written onchain in one transaction

The distinguishing idea is not that the game pays you Several games do that It is where the money sits while you play Gauntlet does not run a private ledger with a withdrawal button we control Your stake and your winnings sit in a contract, credited to your address, and the rules that protect them are enforced by that contract rather than by our promise

A token launch on Robinhood Chain is planned There is no mainnet deployment, presale, allocation or whitelist, and no Gauntlet or PONS token is tradeable through this game today Two development contracts exist on Robinhood Chain testnet for testing only; the v0.1.0 preview is not connected to them and has no live ETH or PONS paid entry Verify every testnet address in the Safety section below

v0.1.0 — live on Windows

The Windows download is available now with three arenas, bots, weapons, operators, HUD and customizable settings Use Windows Setup for the published client and account-link update

Know what this build is before downloading
  • It is an unsigned 64-bit Windows test build Windows SmartScreen may warn when you launch it
  • Offline and LAN play are supported Free official-server discovery is being validated with the matching client; a server listing alone does not confirm compatibility with every download
  • Paid entry is disabled The client cannot take live ETH or PONS stakes and cannot pay real-money eliminations
  • No wallet, account, purchase, seed phrase, or private key is required to install and play this preview

Getting started

1 Run the official Windows Setup

Download GAUNTLET v0.1.0 only through gauntletrh.com The setup app is a small initial download; it then downloads 9.33 GiB of game data, verifies the archive before extracting it, creates shortcuts, and can launch GAUNTLET.exe when it finishes Choose an install drive with at least 22 GiB free A manual ZIP remains available on the download card for advanced users; it must be saved to NTFS or exFAT because FAT32 cannot store a file this large Because the preview is unsigned, Windows SmartScreen may show a warning Nobody from Gauntlet will ever DM you a build or ask you to pay for this preview

2 Play free first

You do not need a wallet, balance or crypto to play offline or over LAN Official free-server access requires a compatible client and a reachable server Paid matches are separate and are not open

3 Create your GAUNTLET account

Connect your wallet on the website, choose your username and find friends, then approve the code from your game to link it to the same account Signing in does not deposit or spend funds

Connecting runs three steps, and you approve each one in your own wallet:

  1. Share an address The wallet asks which account you want to use
  2. Switch to Robinhood Chain testnet During testing, the site offers chain ID 46630 Mainnet is not enabled by default
  3. Sign the sign-in message A plain-text message naming the site, your address, the chain and a one-time nonce This is a signature, not a transaction: it moves no funds and costs no gas

Signing out just forgets the address on your device It does not move anything and it does not affect your escrow balance, which is tied to the address itself

Gauntlet will never ask for a seed phrase or private key, and will never ask you to send funds to "verify" an account Any site or DM that does is a scam, whatever it looks like

4 Deposit and paid entry are not open

The escrow and paid-match flow remain in testing Do not send ETH or PONS to play v0.1.0; the public practice preview neither requires nor accepts a stake

How a match works

A Gauntlet match is a short free-for-all round on a single arena Everyone in the lobby is an opponent In v0.1.0, these are free offline or LAN practice matches; the paid flow below describes the planned dedicated-server release

Join

You stake into the match pot from your escrow balance The pot is the sum of everyone's entry

Fight

Free-for-all until the round timer ends Deaths cost you your entry, not your whole balance

Settle

The server signs the result and the contract pays every earner from the pot in one transaction

Cash out

Winnings land in your escrow balance Withdraw to your wallet whenever you like

Future paid matches are designed to run only on dedicated servers operated by Gauntlet — never on a player's machine No such hosted paid service is available in the v0.1.0 public practice preview

Stakes and payouts

Every arena runs at a stake tier Your entry buys you into the pot for that round, and each elimination you record pays a bounty out of that same pot The money you win comes from the other players in your match, minus the platform fee Gauntlet does not print rewards and there is no emission to farm

EventEffect on your balance
Enter a matchYour entry moves from your balance into the match pot
Eliminate a playerYou earn a bounty from the pot, credited when the round settles
Get eliminatedYou lose your entry for that round Anything already in your balance is untouched
Round ends unsettledAfter a timeout every player in that match can reclaim their share of the pot
Stake tiers and the exact bounty per elimination are set at launch and will be published here before paid matches open They are deliberately not listed yet, because quoting numbers we have not committed to would be worse than quoting none

Your balance

Your escrow balance is held by the contract against your wallet address It is not an account on our servers, and we cannot spend it, freeze it, or move it somewhere else

  • Deposits are a transaction from your wallet into the contract Nothing is credited until the chain confirms it
  • Withdrawals go straight from the contract to your wallet There is no minimum, no queue and no manual approval
  • Pausing does not touch withdrawals If we pause the game, new deposits and new matches stop; taking your money out keeps working This is enforced in the contract, not a policy
  • Only what you staked is at risk Entering a match moves your entry into the pot for that round The rest of your balance is not exposed to the match at all

The escrow contract

The contract is deliberately small and deliberately dumb It knows nothing about shooting It cannot tell who is winning It enforces a short list of rules about money that hold no matter what the game server says

RuleWhat it means for you
Conservation per matchA match can never pay out more than its own pot, minus the fee Winnings cannot be conjured from another match's money
Participants onlyOnly addresses that actually staked into a match can be paid from it A stranger cannot be inserted into a payout
Paid at most onceEach address can be paid once per match A settlement cannot be replayed to pay someone twice
Ordered settlementPayout batches are numbered and must arrive in order, so an old signed batch cannot be resubmitted later
Refund on timeoutIf a match is never settled, its stakers reclaim the pot pro rata after the deadline A dead server cannot hold money hostage
Fee ceilingThe platform fee is capped at 5% in the contract Nobody can raise it past that, including us
Withdrawals always openWithdrawing is not gated on the pause switch There is no state in which the game is running and your exit is closed
No upgrade pathThe contract is not upgradeable and has no admin function that can move a player balance Changing the rules means deploying a new contract in public

What the server actually decides

One thing: who got the kill The game server holds a key that signs match results, and that is the full extent of its authority If that key were stolen, the attacker could misattribute bounties inside a match They could not mint money, drain the contract, pay a non-participant, pay anyone twice, or stop you withdrawing Everything in the table above still holds

How a round settles

  1. The dedicated server opens the match onchain when the round starts
  2. Every accepted elimination is posted to the settlement service as it happens, with the identifiers needed to attribute it
  3. When the round ends, the service totals the bounties, checks them against the pot, and signs the payout list
  4. The contract verifies the signature, re-checks every rule above, and credits each earner's balance
  5. Anything the settlement leaves undistributed, plus the fee, goes to the treasury The pot is fully accounted for

Large lobbies settle in batches Each batch is checked against the pot on its own, so a partially settled match can never overpay, and if settlement stops halfway the refund path still returns the remainder fairly to everyone who staked

Fees

  • Platform fee: taken from the match pot, capped at 5% by the contract
  • Deposit and withdrawal fees: none from us You pay the network's gas, which on Robinhood Chain is a fraction of a cent
  • Hidden spreads: none Matches are staked and paid in the same asset

Arenas

Three arenas are in the v0.1.0 practice rotation All of them are built for short, dense rounds with short rotations and no safe corner to sit in

Abandoned Factory

A derelict works of brick halls, gantries and courtyards Verticality and blind corners

Downtown West

A modern city block of storefronts and service alleys Long lanes broken by hard cover

City Park

Open green ringed by paths and structures Sightlines you have to earn

Weapons and operators

Loadouts are chosen before you spawn: a primary, a secondary, a lethal and a perk Weapons are licensed, realistically modelled firearms with recoil and handling tuned per weapon rather than per rarity tier

No pay-to-win Operators are cosmetic There is no weapon, skin or item that increases what you earn, reduces what you pay, or gives you a mechanical advantage If a cosmetic economy is added later it will stay cosmetic

Fair play

Because eliminations are worth money, they are treated as financial events, not just score The server records them and the settlement service filters them before anything is signed

  • Server-authoritative Kills come from the authoritative server A modified client cannot report a kill
  • Bots do not pay Eliminating a bot is worth nothing Only human-versus-human eliminations carry a bounty
  • Self-kills and team kills are unpaid Both are rejected outright
  • Duplicates are collapsed The same death cannot be counted twice, and retried reports are de-duplicated by event id
  • Farming is visible Repeated eliminations of the same player by the same player, and abnormal kill rates, are recorded and reviewable Matches that look like collusion are not settled

Cheating in Gauntlet is not just against other players' fun, it is against their money Accounts caught manipulating results lose access to staked play

Network

FieldValue
ChainRobinhood Chain, an Ethereum layer 2
Chain ID4663 mainnet, 46630 testnet
AssetNative ETH No custom token is involved in staking or payouts
WalletsAny EVM wallet that can add a custom network
Escrow addressPublished here and from @GauntletRH when it is deployed Verify it here before you send anything
Token addressNot deployed When the token launches its address is published here first Any address circulating before that is not ours

Safety

  • Gauntlet will never ask for your seed phrase or private key Nobody legitimate ever will
  • Signing in is a free signature If a site asks you to send funds to connect or verify, it is a scam
  • The only official channels are this documentation, the main site, and @GauntletRH We do not DM first and we do not run giveaways
  • Always check the contract address on this page before depositing, and read what your wallet is asking you to approve
Official contract addresses These are the only Gauntlet contracts that exist Both are on Robinhood Chain testnet (chain id 46630) and hold no real value
ContractAddress
Match escrow0x3Ec2065B47d429791Fd6DCA8ca7c4A9BabD35eb4
Paid-life escrow0xbD12c7ed10697bdB45795B73F55EEfC6bDD7E2bE

There is no mainnet contract Nothing is deployed on Robinhood Chain mainnet (chain id 4663) Anyone who shows you a Gauntlet mainnet address, or asks you to deposit real funds, is impersonating us — there is nothing real to deposit into yet

Impersonation is the most likely way to lose money here Fake accounts, fake contract addresses and fake "support" DMs cost people far more than smart-contract bugs do Verify from this page every time

Risks and disclaimers

Gauntlet is a competitive game played for money You can lose your stake Losing is the normal outcome of a round you do not win, and there is no mechanism that makes you whole

  • Skill-based, not chance-based Outcomes are decided by play That does not make losses less real
  • Crypto assets carry risk ETH has a fluctuating market price and its value can move sharply while your balance sits in the contract
  • Smart contracts can have bugs Ours is tested and will be independently reviewed before real-money play opens Review reduces risk; it does not remove it
  • Jurisdiction matters Skill-based competition for money is restricted or prohibited in some places Paid play will be limited to jurisdictions where it is permitted, and you are responsible for the rules where you live
  • Only stake what you can afford to lose Nothing here is financial advice

FAQ

Is there a token?
A launch on Robinhood Chain is planned, but nothing is deployed yet There is no presale, no allocation, no whitelist and no airdrop, and nothing is tradeable today When it launches, the contract address appears on this page and from @GauntletRH first Treat every other source as false, including anyone who DMs you an address
Do I need crypto to play?
No Practice arenas are free and need nothing but the game A wallet is only required for staked matches and withdrawals
Where does my money sit while I play?
In the escrow contract, credited to your wallet address Not in a company account and not in a database we control
What if the servers go down mid-match?
The match simply never settles After the deadline passes, every player who staked into it reclaims their share of the pot directly from the contract No support ticket required
What stops someone farming kills with a friend?
Eliminations come from the authoritative server, and self-kills, team kills, bot kills and duplicates are rejected before settlement Repeat pairs and abnormal kill rates are recorded, and matches that look like collusion are not settled
Can you freeze my balance?
No There is no admin function that can move or lock a player balance, and withdrawals keep working even when the game is paused
When can I play for real money?
After the full loop runs clean on testnet, an independent review of the contract, and the legal work that real-money competition requires We would rather be late than take stakes we are not ready to honour